Projects
The group projects I've been a part of during my time att The Game Assembly, and my contributions to them
Beaver Fever
Genre: Runner Game
Timeframe: 5 weeks
Engine: Unity
My Contributions
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Collectibles (sticks)
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Powerups
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scene/level management
Outfoxed
Genre: Puzzle
Timeframe: 6 weeks
Engine: Unity
My Contributions
-
Touch input from mobile devices
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Animations
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Tile based movement
The Flame Within
Genre: Platform
Timeframe: 7 weeks
Engine: TGE (Custom Engine)
My Contributions
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Enemies
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Checkpoints
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Chests
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Collectibles and score
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Player health and movement
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UI
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Lights
Octo Quest
Genre:
Timeframe: 7 weeks
Engine: TGE (Custom Engine)
My Contributions
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Scene/level management
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Event listener
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Component system
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Player health and movement
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Enemies
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Combat
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Checkpoints
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Chests
-
UI
Spite: A Shieldmaiden's Vengeance
Genre:
Timeframe: 13 weeks
Engine: Arinn Engine (Group Custom Engine)
My Contributions
-
Scene/level management
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Event listener
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Tools for gameplay, components, events and scenes/levels
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UI
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Combat
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Enemies
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Movement
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Health
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Abilities
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Checkpoints
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Animations
-
Sound

Lady of the mine
Genre: First person
Timeframe: 16 weeks
Engine: Arinn Engine (Group Custom Engine)
My Contributions
-
Scene/level management
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Event listener
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Tools for gameplay, components, events and scenes/levels
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UI
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Player/camera controls and movement
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Physics
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AI
-
Animations
