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Projects

The group projects I've been a part of during my time att The Game Assembly, and my contributions to them

Beaver Fever

Genre: Runner Game

Timeframe: 5 weeks

Engine: Unity

My Contributions

  • ​Collectibles (sticks)

  • ​Powerups

  • scene/level management

Outfoxed

Genre: Puzzle

Timeframe: 6 weeks

Engine: Unity

My Contributions

  • ​Touch input from mobile devices

  • ​Animations

  • Tile based movement

The Flame Within

Genre: Platform

Timeframe: 7 weeks

Engine: TGE (Custom Engine)

My Contributions

  • ​Enemies

  • Checkpoints​

  • Chests

  • Collectibles and score

  • Player health and movement

  • UI

  • Lights

Octo Quest

Genre:

Timeframe: 7 weeks

Engine: TGE (Custom Engine)

My Contributions

  • Scene/level management​

  • ​Event listener

  • Component system

  • Player health and movement

  • Enemies

  • Combat

  • Checkpoints

  • Chests

  • UI

Spite: A Shieldmaiden's Vengeance

Genre:

Timeframe: 13 weeks

Engine: Arinn Engine (Group Custom Engine)

My Contributions

  • ​Scene/level management

  • ​Event listener

  • Tools for gameplay, components, events and scenes/levels

  • UI

  • Combat 

  • Enemies

  • Movement

  • Health 

  • Abilities

  • Checkpoints

  • Animations

  • Sound

mockup_edited.jpg

Lady of the mine

Genre: First person

Timeframe: 16 weeks

Engine: Arinn Engine (Group Custom Engine)

My Contributions

  • ​Scene/level management

  • ​Event listener

  • Tools for gameplay, components, events and scenes/levels

  • UI

  • Player/camera controls and movement

  • Physics 

  • AI

  • Animations

mockup_edited.jpg
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